Issues with background battling [6]
We can't decide how much stamina to use
We can't decide how many runs to do
We can't say 'Use stamina and then use leifs when I run out'
We can't say 'Use spectral cores and then use leifs when I run out'
We can't turn off selling gear
We can't tell it to extract some gear and sell some gear
We can only use stamina in 80 increments
Half the guild missions don't work with background battling
Side story missions don't work with background battling
I'll bet the 'Do 20 stages in a day' event missions won't work when we get one
Unsure if FP points and stigma from stamina even apply
*Edit* As mentioned in the comments, it also doesn't open chests in adventure
None of the above was an issue with the system we had before.
Many of the above are deal-breakers on their own. This system is so much worse than what we had before it.
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This system has obvious issues stemming from it basing completion off a timer instead of actually doing the run. But there's a lot of bs in your post too.
"We can't decide how much stamina to use"
You definitely can.
"We can't decide how many runs to do"
...that's directly related to how much energy you use so...
"We can't say 'Use stamina and then use leifs when I run out'"
It's right there. "Use owned energy first". The problem being that it seems to gray out if below 80. But if you're above, you can set it to 800 energy if you have that, and 0 leif.
"We can't turn off selling gear"
You want to turn it off because you think it's selling things you want. Read the descriptions on the sell settings and it should become clear how to stop the system from selling anything with speed on it. I do my runs and end up with items below 22GS that have speed on them.
Then your bottom points are the same issue said four ways.
Stop padding and L2Read.
You don't get the Chests in adventure because they aren't running the map. Your heroes are just getting paid by the clock.
We've had this system before, Dispatch Missions in Sanctuary.
They deleted it.
While auto battling needed a face lift..
And the background aspects of it needed to quit hogging game(machine) resources..
They invalidated combat all together.
Just get your 20 seconds..
Slot 4 monsters for all the game cares..
Then, strip Tieria..
She can now retire.
A Timer, It's just a timer..
Ain't nobody background "battling"..
Slot 4 heroes..
All with no gear..
Come Play The Animation!
Actually, now, its just a Leif simulator...
If you were one to build warfare sets for stage battling..
This new and "improved" system makes all that obsolete.
And the Imprint Circuit?
I didn't think they could make that anymore useless..
But, Tadah! They did.
I'm a new player, sorry for my english guys. I noticed that character recruitment task like Lorina's, for instance, which requires eliminating 1,500 monsters don't count toward the total. Will I have to do everything manually?
Sadly yes ... we got all fked over with this new garbage system ...
Not only this, but the fact it doesn't open chests in background battling is a HUGE NERF